'Sunset' Bullseye Flameworked Murrine Mix
'Sunset' Bullseye Flameworked Murrine Mix
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I've wanted to make a mix with Bullseye's Sunset Coral for ever - this is my first attempt; warm purples, pinks and coral accented with butterscotch.
What you get:
15g+ of usable chips in a biodegradable glassine bag. Every chip will be between 5 and 7.5mm and will show the designs pictured when fused (first picture). You will NOT get chips with minimal/no design, teeny tiny, or super wonky chips. Chips will be a random mix of the four designs.
The chips are made from Bullseye glass, constructed and pulled by hand in a lampworking flame (not in a vitrigraph kiln) by me in my workshop. The chips are designed to be taken to a full fuse, and vary in size between 5 and 7.5mm diameter and 3-6mm high. They can be used on top of two sheets of 3mm fusing glass to add that special something to your fused glass pieces. They work really well when used as eyes or flowers, or baubles on a tree at christmas, for example. I design my chips to look best when fused flat, to really bring out the outer starburst patterns that complement the colours in the centre.
A Note on Compatibility:
Compatibility is especially important when incorporating flameworked elements into kiln-formed glass. Flameworking exposes glass to higher temperatures than typical kiln forming, which can sometimes affect its compatibility. I take this seriously and test every item I sell for glass fusing using the polarized film test.
Chips are tested for compatibility after being fired to a full fuse over two layers of 3mm sheet glass, followed by an average slump schedule. I have been selling flameworked murrine for almost a decade now and I have never had a customer highlighting any compatibility issues. That said, if you plan to use the murrini differently — such as on thicker glass (with longer anneal times), with multiple full fuses, or higher temperatures e.g. squishing or drop-outs — I suggest conducting your own compatibility tests. I am not responsible for compatibility issues arising from firing methods beyond those I have tested for.
Colour representation:
I have the chips and fused samples next to my computer when I edit the images and try as far as possible to get the colours correct as the chips look. However, different computers and monitors may represent colours differently and so the chips may look a slightly different colour on your monitor than mine.
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